nssw:register_mob("nssw:crocodile", "Crocodile", {
    type = "monster",
    hp_max = 30,
    hp_min = 15,
    collisionbox = {-0.45, -0.30, -0.45, 0.45, 0.3, 0.45},
    visual = "mesh",
    mesh = "crocodile.x",
    textures = {{"croco.png"}},
      sounds = {
        random = "crocod",
    },
    visual_size = {x=4, y=4},
    makes_footstep_sound = true,
    view_range = 15,
    walk_velocity = 1,
    run_velocity = 1,
    damage = 5,
    floats = 1,
    jump = true,
    drops = {
        {name = "nssw:life_energy",
        chance = 1,
        min = 1,
        max = 2,},
        {name = "nssw:crocodile_tail",
        chance = 2,
        min = 1,
        max = 1,},
        {name = "nssw:crocodile_skin",
        chance = 3,
        min = 1,
        max = 1,},
    },
    armor = 60,
    drawtype = "front",
    reach = 2,
    water_damage = 0,
    lava_damage = 10,
    light_damage = 0,
    group_attack=true,
    attack_animals=true,
    knock_back=3,
    blood_texture="nssw_blood.png",
    stepheight=1.1,
    on_rightclick = nil,
    attack_type = "dogfight",
    animation = {
        speed_normal = 25,
        speed_run = 25,
        stand_start = 1,
        stand_end = 80,
        walk_start = 230,
        walk_end = 270,
        run_start = 230,
        run_end = 270,
        punch_start = 205,
        punch_end = 220,
        --swim_start = 100,
        --swim_end = 140,
    },
})
